package com.yanqu.road.server.logic.recharge.limit.activity;

import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.entity.activity.dunhuangshiku.DunHuangShiKuServerUserData;
import com.yanqu.road.entity.config.goods.MallInfo;
import com.yanqu.road.entity.enums.eActivityType;
import com.yanqu.road.entity.enums.eSystemId;
import com.yanqu.road.entity.mall.LimitBuyResult;
import com.yanqu.road.server.gameplayer.module.activity.dunhuangshiku.DunHuangShiKuModule;
import com.yanqu.road.server.manger.activity.ActivityMgr;
import com.yanqu.road.server.manger.config.SystemOpenMgr;
import com.yanqu.road.server.protocol.GameErrorCode;

public class DunHuangActivityMallLimit extends BaseActivityMallLimit{
    public DunHuangActivityMallLimit(long userId, MallInfo mallInfo, ActivityInfo activityInfo) {
        super(userId, mallInfo, activityInfo);
    }

    @Override
    protected int activityCheck() {
        if(!ActivityMgr.activityInTime(activityInfo)){
            return GameErrorCode.E_ACTIVITY_NO_IN_TIME_CANNOT_BUY;
        }
        if(activityInfo.getType() != eActivityType.CrossDunHuangShiKuActivity.getValue()){
            return GameErrorCode.E_ACTIVITY_NO_IN_TIME_CANNOT_BUY;
        }
        return 0;
    }

    @Override
    protected boolean isSystemUnLock() {
        return SystemOpenMgr.systemOpen(player, eSystemId.DunHuangShiKuActivity.getValue());
    }

    @Override
    protected LimitBuyResult buyCountLimit() {
        LimitBuyResult limitBuyResult = new LimitBuyResult();
        int touchTimes = 0;
        DunHuangShiKuServerUserData userData = player.getModule(DunHuangShiKuModule.class).baseData;
        if(null != userData){
            touchTimes = userData.getTouchMallTimes(mallInfo.getMallId());
        }
        limitBuyResult.setRet(0);
        limitBuyResult.setLimitCount(touchTimes);
        return limitBuyResult;
    }

    @Override
    protected int logicCheck() {
        if (!player.getModule(DunHuangShiKuModule.class).canPrecharge(mallInfo.getMallId())) {
            return GameErrorCode.E_MALL_LIMIT_BUY;
        }
        return 0;
    }
}
